BP214 · RMIT University · Bachelor degree
Bachelor of Games
College of Design and Social Context
- Minimum ATAR
- —
- Full time
- 3 years
- Part time
- —
- Credit points
- —
- Campus
- Melbourne City
- Mode
- On campus
Overview
Develop creative and technical game-making skills across design, art, development and games cultures through studio-based practice.
Turn your passion into a career. Explore the creative and technical elements of game design and develop your artistic practice.
Course structure
Open a major, minor or specialisation to see its units.
Year One of Program
48 cpComplete 48 credit points First-year block courses from the following: AND Complete 36 credit points from the following: AND Complete 12 credit points from your chosen combination.
Year Two of Program
48 cpComplete 48 credit points from the following: AND Complete 48 credit points from your chosen combination.
Year Three of Program
48 cpComplete 48 credit points from the following: AND Complete 12 credit points from the following: AND Complete 36 credit points from your chosen combination.
Games Minor:
List of Games Minors:
Minor: Game Art
AND AND
Minor: Game Development
AND AND
Minor: Games Media
Interdisciplinary Minors
List of Interdisciplinary Minors:
Minor: Creative Computing
Minor: Expanded Media Arts
- OART1118AI for Creative Practice12 cp
- OART1120Digital Dimensions: 3D Modelling and Extended Reality (XR)12 cp
- VART2022Experimental Animation12 cp
- VART3822Photographic Material Thinking12 cp
- VART3825Picturing Power12 cp
- VART3801Projection, Light and Optics12 cp
- VART3808Sound Art, Composition and Installation12 cp
- VART3464Video Art12 cp
Careers
- 2D or 3D game artist
- game designer
- game producer
- game programmer
- independent game developer or studio founder
- creative roles in digital media or interactive production teams