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OART1047 · RMIT University

Creative Practice 2

Credit points
12
Level
—
Workload
—
Faculty
College of Design and Social Context

What it covers

In this course, you will build on the knowledge gained in Creative Practice 1, and explore the role design and art play in digital games. You will develop a contemporary creative practice relevant to playable works with interactive and moving components that is informed by the history of game design. Knowledge of the relationship of digital games to other creative forms will be developed alongside relevant technical skills. Learning activities in this course will encourage you to experiment with your practice as you develop your own creative games portfolio.

Assessment

Assessment not published yet.

When and where

Teaching periodCampusMode
City