OART1048 · RMIT University
Game Cultures
- Credit points
- 12
- Level
- —
- Workload
- —
- Faculty
- College of Design and Social Context
What it covers
In this course, you will explore how different cultures have developed histories of play and how videogame communities organise and communicate among themselves. Your exploration will develop both theoretical and practical research skills through the analysis of play, players and games. You will examine research into the dynamics of play, the nature of game communities and associated digital cultures. Emphasis will be placed on building research skills such as play observation, basic ethnographic and sociological methods.
Assessment
Assessment not published yet.
When and where
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