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OART1046 · RMIT University

Creative Practice 1

Credit points
12
Level
—
Workload
—
Faculty
College of Design and Social Context

What it covers

In this course, you will develop your technical and creative foundations in digital game design and/or art practice. You will develop knowledge and skills in contemporary 2D game design principles, their historical precedents, and the specific qualities of these for application to game development. This will give you a technical and creative basis for future study and creative endeavour.

Assessment

Assessment not published yet.

When and where

Teaching periodCampusMode
City