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GAM30002 · Swinburne University of Technology

Games & Interactivity Project 1

Credit points
12.5
Level
3
Workload
≈ 13 h / week
Faculty
Games and Animation

What it covers

This project unit is for students in the final stage of the Games and Interactivity Program. The unit is one of a pair of two 'capstone' units, GAM30002 and GAM30003, intended to integrate and develop the skills and knowledge acquired/refined during the course. Research and presentation methods, group work and communication techniques, planning and production are fundamental to the game development process. This project synthesises learning from all previous units in the degree and applies this knowledge to achievable and defined outcomes.

Assessment

TaskTypeWeight
Peer EvaluationIndividual30%
PresentationGroup40%
Project ReportGroup30%

When and where

Teaching periodCampusMode
Semester 1HawthornOn campus