GAM30002 · Swinburne University of Technology
Games & Interactivity Project 1
- Credit points
- 12.5
- Level
- 3
- Workload
- ≈ 13 h / week
- Faculty
- Games and Animation
What it covers
This project unit is for students in the final stage of the Games and Interactivity Program. The unit is one of a pair of two 'capstone' units, GAM30002 and GAM30003, intended to integrate and develop the skills and knowledge acquired/refined during the course. Research and presentation methods, group work and communication techniques, planning and production are fundamental to the game development process. This project synthesises learning from all previous units in the degree and applies this knowledge to achievable and defined outcomes.
Assessment
| Task | Type | Weight |
|---|---|---|
| Peer Evaluation | Individual | 30% |
| Presentation | Group | 40% |
| Project Report | Group | 30% |
When and where
| Teaching period | Campus | Mode |
|---|---|---|
| Semester 1 | Hawthorn | On campus |