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ANI20001 · Swinburne University of Technology

Advanced Character Design for Animation

Credit points
12.5
Level
2
Workload
≈ 13 h / week
Faculty
Games and Animation

What it covers

This unit will build upon introductory character design studies through an extension into advanced character design and development methods. Students will explore and combine anatomical functionality, gestural posing, facial expression, acting potential and stylisation to develop greater sophistication and authenticity within animated characters, and their immediate surroundings.

Assessment

Assessment not published yet.

When and where

Teaching periodCampusMode
Semester 1HawthornOn campus