ANI10004 · Swinburne University of Technology
Introduction to Character and Environment Design
- Credit points
- 12.5
- Level
- 1
- Workload
- ≈ 13 h / week
- Faculty
- Games and Animation
What it covers
This unit introduces students to the area of production design, the role of the production designer and creative methods used to develop the look and feel of animated outcomes. Students will be introduced to principles of character and environment design, and will learn the value of investigation and iterative development when formulating believable characters and environments for animation.
Assessment
Assessment not published yet.
When and where
| Teaching period | Campus | Mode |
|---|---|---|
| Semester 2 | Hawthorn | On campus |