ANI10005 · Swinburne University of Technology
3D Production Techniques for Animation
- Credit points
- 12.5
- Level
- 1
- Workload
- ≈ 13 h / week
- Faculty
- Games and Animation
What it covers
This unit will introduce students to fundamental production techniques, tools and workflows used for 3D computer and stop-motion animation. Learning activities will provide students with a practical grounding in a variety of 3D production techniques and software. This knowledge can then be leveraged during the planning and production of 3D animation projects.
Assessment
Assessment not published yet.
When and where
| Teaching period | Campus | Mode |
|---|---|---|
| Semester 2 | Hawthorn | On campus |