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ANI10005 · Swinburne University of Technology

3D Production Techniques for Animation

Credit points
12.5
Level
1
Workload
≈ 13 h / week
Faculty
Games and Animation

What it covers

This unit will introduce students to fundamental production techniques, tools and workflows used for 3D computer and stop-motion animation. Learning activities will provide students with a practical grounding in a variety of 3D production techniques and software. This knowledge can then be leveraged during the planning and production of 3D animation projects.

Assessment

Assessment not published yet.

When and where

Teaching periodCampusMode
Semester 2HawthornOn campus