ANI10001 · Swinburne University of Technology
Introduction to Animation
- Credit points
- 12.5
- Level
- 1
- Workload
- ≈ 13 h / week
- Faculty
- Games and Animation
What it covers
This unit will introduce students to the fundamental principles and practices of key frame animation. Students will study and explore the application of these principles using a range of 2D animation methods such as paper, computer and stop-motion. Upon completion, students will be able to articulate and demonstrate how the principles of animation are used to craft believable movement.
Assessment
Assessment not published yet.
When and where
| Teaching period | Campus | Mode |
|---|---|---|
| Semester 1 | Hawthorn | On campus |