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ANI10001 · Swinburne University of Technology

Introduction to Animation

Credit points
12.5
Level
1
Workload
≈ 13 h / week
Faculty
Games and Animation

What it covers

This unit will introduce students to the fundamental principles and practices of key frame animation. Students will study and explore the application of these principles using a range of 2D animation methods such as paper, computer and stop-motion. Upon completion, students will be able to articulate and demonstrate how the principles of animation are used to craft believable movement.

Assessment

Assessment not published yet.

When and where

Teaching periodCampusMode
Semester 1HawthornOn campus